Factsheet
Developer:
Machinator Corp
Based in Panama City, Panama
Founding date:
February 2nd, 2021
Website:
https://machinatorcorp.com
Press / Business contact:
contact@machinatorcorp.com
Social:
Twitter
Discord Server
Facebook
Instagram
YouTube
Releases:
Trinity Archetype
Phone:
N/A
Description
Our studio was founded in 2021 in Panama City, Panama. Although it was founded in that year, we already had the vision and the idea of what we wanted to do for a long time ago, which is to create innovative games with engaging gameplay and mechanics. We have always been passionate about the world of indie games, and we love to bring all scenarios to reality and see how they come to life on their own.
History
First Project - Trinity ArchetypeTrinity Archetype is a roguelite, turn-based RPG we were not sure about how this would work so we made a quick prototype in a week to try the unique mechanics we wanted to see in these kind of games and it was a hit among the people that tried it, from there on the development started and continues to this day! Many changes have been made but those initial mechanics are still there and even better.
Projects
Videos
Trinity Archetype - Gameplay Trailer YouTube
Images
There are far more images available for Machinator Corp, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Additional Links
Trinity Archetype on Steam
Get it here https:.
Team & Repeating Collaborator
Viktor Briceno
Creative Director - Game Designer - Programmer
Luis Boscan
Programmer
Timofey Sosin
Contractor Lead Artist - Character Design
Cinthia Ramirez
Assistant - Community Manager
Contact
Inquiries
contact@machinatorcorp.com
Twitter
https://twitter.com/machinatorcorp
Facebook
https://www.facebook.com/machinatorcorp
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks